Tribute: Part 1
Ya know what? Hang FGL, I'll put a bid up there later when the games done. So, what is Tribute? Okay let me ask a few common questions I can think of here. Again, what is Tribute? Tribute is a lander...
View ArticleTribute: Characters
Sooo, who are these characters? And why do I care about them enough to make a game about them? Well, story time. Back when I was doing clickteam software stuff, I had this grand idea of a grand,...
View ArticleTribute: Road Map
Here's what Tribute looks like right now (except, that the smaller water square is red now): Right, I got it, nothing special right? So, let me give you a list of what happens now: -The player (red...
View ArticleNew Game: Missense
I've not entirely abandoned Tribute. I still plan on working on it. However. For now I'm working on a new game called Missense. I've been updatin it on it's own news page. I'm also going to get a video...
View ArticleMissense to enter public alpha tomorrow!
Hey there everyone! I just noticed that I've not been updated this blog. Well, it's mostly cause I have only been focusing on the public alpha release of Missense! The game will be playable by everyone...
View ArticleStolen Missense predecessor? Wait. What!?
Hello there lovely people of IndieDB! I was on one of my random google searches for sparse news about my game, when, lo and behold, to my shock and surprise, I found that the ludum dare edition of the...
View ArticleOn hold.
December is an odd month. There has been a lot going on. Also, it's my experimentation month. Usually when I try something new or try to learn a new language or try to hack something to make it do that...
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